Werewolf
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The Mayor wrote:Zed Di Dragon wrote:
Nobody's going to trust me until I'm dead again, are they?
Do we have a rule against speaking after you're dead this time?
Yes we do. Because of the unquestionable moral force a dead villager can pose, we're gonna mandate this time around that the dead stay that way. If dead people can talk suddenly their motives are above questioning and for the wolves, It's hard to (impossible to) counter. Last game essentially proved that. Obviously we can't stop all communication, but the dead will not be able to post much after they die. Lo siento
Snail wrote:
I think he's high.
Thoughts?
AlphaDecay90 wrote:The Mayor wrote:Zed Di Dragon wrote:
Nobody's going to trust me until I'm dead again, are they?
Do we have a rule against speaking after you're dead this time?
Yes we do. Because of the unquestionable moral force a dead villager can pose, we're gonna mandate this time around that the dead stay that way. If dead people can talk suddenly their motives are above questioning and for the wolves, It's hard to (impossible to) counter. Last game essentially proved that. Obviously we can't stop all communication, but the dead will not be able to post much after they die. Lo siento
Can we create a separate thread (maybe password protected?) for the dead? And to keep dead villagers divulging crucial information, maybe we should implement some kind of penalty for squealing to guarantee their silence?
Elmo wrote:AlphaDecay90 wrote:The Mayor wrote:Zed Di Dragon wrote:
Nobody's going to trust me until I'm dead again, are they?
Do we have a rule against speaking after you're dead this time?
Yes we do. Because of the unquestionable moral force a dead villager can pose, we're gonna mandate this time around that the dead stay that way. If dead people can talk suddenly their motives are above questioning and for the wolves, It's hard to (impossible to) counter. Last game essentially proved that. Obviously we can't stop all communication, but the dead will not be able to post much after they die. Lo siento
Can we create a separate thread (maybe password protected?) for the dead? And to keep dead villagers divulging crucial information, maybe we should implement some kind of penalty for squealing to guarantee their silence?
We've got us one of those. The Graveyard will be unlocked to any player who leaves the realm of the living. Also i'm hoping a penalty won't be necessary, but if the need arises we might have to institute some kind of repercussions.
Snail wrote:Kind of hard to penalize a dead person, though. Ban them from the next round? And cripple our already-small memberbase?
I'm not sure if I'm too supportive of penalties, honestly.
I... wow. I honestly didn't think anyone read that, heh.CaptainKraft wrote:Count me in.
Thanks to Snail for his blog post that sent me this way.
Can't wait!
Unknown3 wrote:Sons, I'm back in the hiss-house to rape and pillage yo wimminz and childerkins and random numbah generates dawgs. I'ma win this game an' claim all the internets and peanut buttah in da lands boiis da lannnnds. Whoopah!!!!!
Snail wrote:
Someone give this man a medal.
Excellent.The Mayor wrote:Yes we do.Zed Di Dragon wrote:
Do we have a rule against speaking after you're dead this time?
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